Last updated: 19 October 2026
Sorted Sounds is a game by Jan Stepien. This page explains what the game does with information. The short version: there is no account, no ads and no tracking across other companies' apps. We do not collect your name, email or location.
Your progress (shelves finished, tokens, upgrades, settings) is stored on your device only. We do not receive it. Deleting the app deletes it.
The game has one optional one-time purchase, which unlocks the full game. Payments are handled by Apple (App Store) or Google (Google Play); we never see your payment details. To know that the purchase is yours, the game uses RevenueCat, a purchase service. RevenueCat receives a random anonymous user ID generated for the app, your purchase receipt and purchase history for this app, and basic device and app information, as described in RevenueCat's privacy policy. This is used only to unlock the game and restore your purchase. It is not used to track you or shown to advertisers.
To fix crashes and see where players get stuck, the game uses Google Firebase (Crashlytics and Analytics). Firebase receives crash reports (the error, your device model and OS version) and a few anonymous events (for example "tutorial finished", "shelf completed", "unlock screen shown", "unlock purchased"), together with a random app-instance identifier that is not linked to you. Advertising features are switched off: the game does not read your advertising identifier and does not share this data for advertising. See Firebase's privacy information. This data is not linked to your identity and is not used for tracking.
The game is suitable for all ages and collects no personal information from anyone, including children.
If this ever changes, this page and the store's privacy answers will be updated first. Last change: crash reports and anonymous usage statistics were added (19 October 2026).
Questions about this policy: legit.software.solutions@gmail.com.